Controls: Steam®

Gamepad Controls

Basic Controls (for all screens)

Confirm
Cancel
Return
/ Select Item

Exploration Controls

Examine
Gather
Jump
Swing
Hold Charged Swing
Open Main Menu
Display Quests
Display World Map
Skip (during events)
Hold Switch Minimap
Move
Camera Controls
Hold Run (Default)
Hold Switch Gathering Tool
Sprint ON/OFF (can be changed in Settings)
Zoom Out*
Zoom In*
Open Photo Mode
Reset Camera
Display Event Log
Display Area Map
Hold Select Emote
Display Item Menu

*You can change controls for zooming in and out from Title Menu > Settings or Main Menu > Options.

Map Controls

Hold Place Marker (on the Area Map)
Tap Fast Travel to Landmark (on the Area Map)
Return to Base
Open Main Menu (on the World Map)
Display Area Map Details (on the Area Map)
Display Quests
Display All Regions (on the World Map)
Display World Map (on the Area Map)
Move Cursor
Toggle Region (on the World Map)
Change Icon Display (on the Area Map)
Toggle Region (on the World Map)
Hold Move Cursor Faster (on the Area Map)
Zoom Out (on the Area Map)
Zoom In (on the Area Map)
Open Exploration List (on the Area Map)
Hold Display Help
Reset Cursor (on the Area Map)
Select Area (on the World Map)
Select Landmark (on the Area Map)

Synthesis Controls

Select Material Loop, Ingredients, Effects, etc.
Synthesize Ingredients (adding ingredients when ingredients are insufficient)
Hold Fast-Forward Synthesis
Mark/Unmark as Favorite (when choosing a recipe)
Change Display (when adding ingredients or using keys)
Check Tree (when choosing a recipe)
Display Submenu (when adding ingredients)
Use Secret Key (when ready to synthesize)
Start Synthesis (when ready to synthesize)
Display Related Items
/ Move Cursor
Toggle Loop Info (when choosing a Material Loop)
Mark/Unmark as Favorite (when adding ingredients or using keys)
Auto-Add Materials (when choosing a Material Loop)
Add All (when adding ingredients)
Switch between Key Bundle / Container (when using keys)
/ Change Mode (when choosing a recipe)
Zoom In/Out (when choosing a Material Loop)
Link Morph (when ready to synthesize)

Combat Controls

Attack
Hold Fatal Drive (when conditions are met)
Flee
Use Item / Secret Key
Guard
Display Pause Screen
Display Commands / Skills
Camera Controls
Key Creation (Item Selection Screen)
Key Modification (Item Selection Screen)
/ Shift Skills
/// Use Skill
Order Drive (when conditions are met)
/ Change Player Character
Toggle Mode
Change Target

Keyboard & Mouse

The operation guide displayed in the game conforms to the QWERTY keyboard layout.

Basic Controls (for all screens)

E Confirm
Esc / Right Mouse Button Cancel
Return
W/A/S/D or ↑/↓/←/→ Select Item
Up: W/↑ | Down: S/↓ | Left: A/← | Right: D/→

Exploration Controls

E Examine
Gather
Space Jump
Esc Skip (during events)
Q / Left Mouse Button Swing
Hold Q / Hold Left Mouse Button Charged Swing
Tab Open Main Menu
F Display Quests
M / Mouse Wheel Button Display World Map
W/A/S/D Move
Forward: W | Backward: S | Left: A | Right: D
Hold Shift + W/A/S/D Run (Default)
Forward: W | Backward: S | Left: A | Right: D
↑/↓/←/→ Camera Controls
Hold R + Mouse Movement or Hold R +↑/↓/←/→ Switch Gathering Tool
Shift Sprint ON/OFF (can be changed in Settings)
Page Down / Mouse Wheel Zoom Out*
Page Up / Mouse Wheel Zoom In*
P Open Photo Mode
Ctrl Reset Camera
L Display Event Log
V Display Area Map
Hold Z + Mouse Movement or Hold Z +↑/↓/←/→ Select Emote
G Display Item Menu

*You can change controls for zooming in and out from Title Menu > Settings or Main Menu > Options.

Map Controls

Hold E Place Marker (on the Area Map)
Tap E Fast Travel to Landmark (on the Area Map)
Space Return to Base
Tab Open Main Menu (on the World Map)
Display Area Map Details (on the Area Map)
F Display Quests
X Display All Regions (on the World Map)
M / Mouse Wheel Button Display World Map (on the Area Map)
W/A/S/D Move Cursor
Up: W | Down: S | Left: A | Right: D
Q Toggle Region (on the World Map)
Change Icon Display (on the Area Map)
R Toggle Region (on the World Map)
Hold Shift + W/A/S/D Move Cursor Faster (on the Area Map)
Page Down / Mouse Wheel Zoom Out (on the Area Map)
Page Up / Mouse Wheel Zoom In (on the Area Map)
T Open Exploration List (on the Area Map)
Hold T Display Help (on the Area Map)
Hold H Display Help (on the World Map)
C Reset Cursor (on the Area Map)
↑/↓ Select Area (on the World Map)
Select Landmark (on the Area Map)

Synthesis Controls

E / Left Mouse Button Select Material Loop, Ingredients, Effects, etc.
Synthesize Ingredients (adding ingredients when ingredients are insufficient)
Hold E / Hold Left Mouse Button Fast-Forward Synthesis
Q Change Display (when adding ingredients or using keys)
C Display Submenu (when adding ingredients)
Link Morph (when ready to synthesize)
Mouse Wheel Button Link Morph (when ready to synthesize)
F Use Secret Key (when ready to synthesize)
Space Start Synthesis (when ready to synthesize)
Check Tree (when choosing a recipe)
Tab Display Related Items
W/A/S/D Move Cursor
Up: W | Down: S | Left: A | Right: D
R Toggle Loop Info (when choosing a Material Loop)
Switch between Key Bundle / Container (when using keys)
Shift Auto-Add Materials (when adding ingredients)
1/3 Change Mode (when choosing a recipe)
Page Down / Mouse Wheel Zoom Out (when choosing a Material Loop)
Page Up / Mouse Wheel Zoom In (when choosing a Material Loop)

Combat Controls

Hold E / Hold Left Mouse Button Attack
Hold E / Hold Left Mouse Button Fatal Drive (when conditions are met)
Space + E or Left Mouse Button / W or Right Mouse Button / D / S Use Skill
D Flee
S Use Item
W / Right Mouse Button Guard
Tab Display Pause Screen
Ctrl Display Character / Enemy Info (Pause Screen)
↑/←/↓/→ Camera Controls
Q / Left-click on the Icon Key Creation (Item Selection Screen)
R / Left-click on the Icon Key Modification (Item Selection Screen)
Shift + E or Left Mouse Button / S Shift Skills
Space+1/2/3/4 Order Drive (when conditions are met)
Up: 1 | Down: 3 | Left: 4 | Right: 2
Q/R Change Player Character
X/C Toggle Mode
A/F Change Target

Graphics Settings

Screen Resolution Select the screen resolution. If the window setting is set to Default, the resolution will adjust to the window size. If it is set to Borderless, it will be scaled to match the resolution of the display.
Window Settings Set the window mode. You can choose the game screen mode from Default, Fullscreen, or Borderless. You can also change this by pressing F9.
Note: "Borderless" mode removes the frame of the window and stretches it to the size of the screen for a full-screen view.
Frame Rate Limit Select the upper frame rate limit from 30, 60, 120, 144, or Unlimited.
Vertical Sync Set the vertical sync on or off.
Overall Quality Set the quality of the graphics. Selecting High, Standard, or Low will automatically change the relevant detailed graphics settings.
Texture Quality Select the quality of the textures.
Shadow Quality Select the quality of the shadows.
Local Reflections Quality Select the quality of the reflection processing.
Effect Quality Select the quality of the effects.
Anti-Aliasing Choose the setting for the smoothing of the objects' contours from TXAA (high load), FXAA (low load), or Off (none).
DOF Turn the blurring of objects that are not in focus on or off.
Ambient Occlusion Turn the enhancement of shadow rendering on or off.
Bloom Turn the glow from light rendering on or off.
Light Shafts Turn the light rays from the sun on or off.
Draw Distance Select the object display distance.
Point Light Distance Select the point light distance setting.
Grass Draw Distance Select the grass draw distance setting.
Grass Density Select the grass density setting.
Motion Blur Turn the blur around moving objects on or off.
Post-processing Turn the post-processing on or off.
Texture Filtering Select the texture filtering setting.
NPC Density Select the NPC density setting.
Shadow Draw Distance Set the distance at which shadows are rendered.
Water Quality Select the quality of the water.
Animation Distance Set the models' animation distance.
Enemy Move Limit Change the upper limit on the number of enemy moves.
Volumetric Fog Turn the volumetric fog on or off.
LOD Distance Select the LOD (Level of Detail) distance setting.
Terrain Quality Select the quality of the terrain.
Rain Quality Select the quality of the rain.