Coming Soon

Discover New Tools and Master Alchemy In Atelier Lydie & Suelle: The Alchemist And The Mysterious Paintings

— February 21, 2018 —

KOEI TECMO America today reveals the all-new Ambition Journal, alongside additions to the series staple synthesis gameplay, for GUST Studio’s latest entry to the heart-warming Atelier series. Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings is slated to release on March 27, 2018 for PlayStation®4 computer entertainment system, Nintendo Switch™, and Windows PC via Steam®, inviting players to live the adventures of twin alchemists Lydie and Suelle, through magnificent landscapes within mysterious paintings, in their quest to become the best alchemists.

To help the pair reach their joint goal of running the best atelier, Suelle creates the Ambitions Journal where she tracks everything they need to accomplish along the way. The ambitions listed in their journal contain tasks related to the key pillars of the Atelier series: alchemy, synthesis, battle, and character relations. As these are completed, Important Quests are unlocked, which will raise the twin’s Atelier Rank upon their completion. This rank is extremely important for young alchemists as chances of discovering new paintings increases the more they level up their Atelier - and opening up opportunities to undertake the ever-necessary alchemy Promotion Tests.

Throughout their adventures in Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, the twins will find a bounty of resources which will be needed to create incredibly useful items. Synthesizing items is a necessity for the twins to perfect their skills, as they train to run the best atelier in the country. The Synthesis system has been tweaked with the addition of Enhancing Agents, making the learning process easier for aspiring alchemists. The newly introduced Enhancing Agents attach new effects onto synthesized items and, depending on the agent used, will change the synthesis panel in unique ways.

Change Agents cause colored tiles to transform into the color of the agent, while Color Adjacent Agents turn the chosen tile and those next to it into the same color. Additionally Connect Agents change all of the tiles connected horizontally, vertically and diagonally to the chosen square into the same color. Color All Agents causes all tiles of the same color to transform into the color of the agent. Carefully utilizing these agents at the right time can ensure synthesized items are even more effective. For example, bombs can have a wider explosive radius and perform more damage; while health items will have stronger healing properties.